

Hailing from the crooked spires of London, Cat is an experienced writer and journalist. Mortal Kombat 12 newsĬat Bussell is a Staff Writer at TechRadar Gaming. Whether they go back to the roots or carry on remains to be seen. Should Mortal Kombat 12 pick up where the trilogy left off, this means we would see the continued fight against the emerging forces of Outworld and Earthrealm. That's because this trilogy has given us the offspring of fan-favorite characters Johnny Cage, Sonya Blade, Kenshi, and Jax with Cassie Cage, Takeda, and Jackie Briggs respectively.Īt the very end of Mortal Kombat 11's story expansion, Liu Kang goes back in time and meets The Great Kung Lao, one of the fiercest warriors that Earthrealm ever knew. In particular, the new characters and fleshed-out settings including the Kombat kids and Outworld. It would make the most sense for NetherRealm to carry over the expansions made with Mortal Kombat X and Mortal Kombat 11 into Mortal Kombat 12.
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The series has experimented with Elseworld stories for some time now, as well as a live-action movie back in 2021 which retained some of the franchise's staple roster from the 2D and 3D eras. If the three animated movies that have succeeded the launch of Mortal Kombat 11 are anything to go by, it's likely that many of the characters and ideas from the predecessor will make their way into Mortal Kombat 12. With Kronika defeated, the sands of time had been extinguished and the new era had been stopped in its tracks, meaning that we could see anything from a full-scale reboot to a continuation of the past trilogy. Given how the Mortal Kombat 11: Aftermath expansion ends, with series lead and Earthrealm defender Lui Kang ascending to godhood in place of Thunder God Raiden, things are quite open-ended for Mortal Kombat 12. Though we don’t know if NetherRealm will go in this direction, we here at TechRadar Gaming are keeping our fingers crossed.

We’d like to see Mortal Kombat 12 return to the more fast-paced style of gameplay for which the series was originally known. It's arguable that there was even some influence from NetherRealm's DC Comics fighter series, InJustice, with the tonal shift.

While Mortal Kombat X had a particularly gritty tone, things were a little more tongue-in-cheek with Mortal Kombat 11 which was a bit brighter aesthetically and more colorful.

Mortal Kombat as a franchise is known for its fatalities, brutalities, and over-the-top action violence. Mortal Kombat 11 also got rid of running, which, in the view of our hardware editor and Mortal Kombat veteran, Aleksha McLoughlin, was something of a misstep. However, the fights in Mortal Kombat 11 had a slower pace than in previous games, placing an emphasis on more methodical play at the expense of fast-paced rush-down playstyles. Whether or not you're using a controller or one of the best fight sticks, Mortal Kombat 11 had some solid fundamentals. With no concrete details about Mortal Kombat 12, we don’t yet know how NetherRealm will change the series.
